Mod Manager Concept

Tt Mod Manager

\AUDIO\AUDIO.CFG \AUDIO\MUSIC.CFG \CHARS\CHARS.TXT \CHARS\COLLECTION.TXT \CUT\CLIPS.TXT \CUT\CUTSCENES.TXT \LEVELS\AREAS.TXT \LEVELS\EPISODES.TXT \LEVELS\LEVELS.TXT
 * In its earliest stages, it will probably require pre-extraction of the DAT files.
 * The DAT files could be backed-up in .\DAT\*
 * An .ini file would contain the necessary configuration for the manager
 * mapcar would be added as a resident for all levels.
 * Edits to the following files could be merged automatically (essential!):

Mods folder

 * All mods would be found in .\MODS\
 * Each mod would be contained in it's own subfolder. A mod subfolder could be substituted for a .zip, .7z, or .rar file.
 * Each mod would have a mod.xml file with additional information about the mod, as well as strings and hex values to change in certain files.