Music in Lego Batman 1

This page documents information about Lego Batman 1's music files.

MUSIC.CFG
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 * LEGO_Batman - MASTER Edited by David Whittaker and Adam Hay
 * LEGO_Batman - MASTER Edited by David Whittaker and Adam Hay


 * Global Settings

STRICT			; causes any errors to stop execution - during development

PATH "Audio\_Music\"	; prefixes Music track names

ALBUM "LEGO_Batman"


 * Main Music

QUIET "Title_Seq"      ID "Title_Seq"      ATTENUATION -1

QUIET "Titles_Film"    ID "Titles"         ATTENUATION -6  IX 00.00  IX 25.82  IX 34.12  IX 65.99  IX 89.87 QUIET "Level_Complete" ID "Level_Complete" ATTENUATION -1 QUIET "Credits"        ID "Credits"        ATTENUATION -6


 * HUB (BatCave + Arkham)
 * HUB (BatCave + Arkham)

QUIET  "Hub_BatCave"      ID "Hub_Batcave"  IX 00.00  IX 24.24  IX 38.40  IX 57.19  IX 76.31 NOMUSIC "Hub_BatCave_amb" ID "Hub_BatCave" QUIET  "Hub_Arkham"       ID "Hub_Arkham"   IX 00.00  IX 15.55  IX 27.32  IX 39.17  IX 55.85 NOMUSIC "Hub_Arkham_amb"  ID "Hub_Arkham"
 * music_other


 * In-Game Music + Ambiences

QUIET  "Qui_Level3"         ID "Temp_Music"  ATTENUATION -3  IX 00.00  IX 18.84  IX 46.66  IX 70.74  IX 91.23 ACTION "Act_Level3"         ID "Temp_Music"  ATTENUATION -3  IX 00.00  IX 38.22  IX 102.44 IX 151.25 IX 217.38 NOMUSIC "amb_PlaceHolder"   ID "Temp_Music"  ATTENUATION -3
 * TEMP




 * HERO - Chapter1

QUIET  "H_Ch1_GothamStreets_A_Qui"  ID "H_Ch1_GothamStreets_A"  ATTENUATION -3  IX 00.00  IX 08.09  IX 22.82  IX 39.39  IX 55.17 ACTION "H_Ch1_GothamStreets_A_Act"  ID "H_Ch1_GothamStreets_A"  ATTENUATION -3  IX 00.00  IX 58.90  IX 104.09 IX 151.56 IX 164.28 NOMUSIC "H_Ch1_GothamStreets_A_amb" ID "H_Ch1_GothamStreets_A"  ATTENUATION -3
 * GothamStreets_A+B -  used by Villain EvilStreets_B+C, too


 * Factory_A  - USING EvilIceCream_A
 * Factory_C+D - USING EvilIceCream_B

ACTION	"H_Ch1_StreetsChase_A_Act" ID "H_Ch1_StreetsChase_A"  ATTENUATION -3  IX 00.00  IX 40.89  IX 105.42 IX 127.03 IX 155.61 NOMUSIC "H_Ch1_StreetsChase_A_amb" ID "H_Ch1_StreetsChase_A"  ATTENUATION -3
 * StreetsChase_A+C+D (USING old _Level2) - NO QUIET !!!
 * QUIET	"H_Ch1_StreetsChase_A_Qui" ID "H_Ch1_StreetsChase_A"  ATTENUATION -3    IX 15.30  IX 52.96  IX 71.85  IX 90.53  IX 99.35

QUIET  "H_Ch1_BotanicGardens_A_Qui"  ID "H_Ch1_BotanicGardens_A"  ATTENUATION -3  IX 00.00  IX 11.84  IX 28.64  IX 49.02  IX 82.77 ACTION "H_Ch1_BotanicGardens_A_Act"  ID "H_Ch1_BotanicGardens_A"  ATTENUATION -3  IX 00.00  IX 14.85  IX 45.66  IX 72.24  IX 103.24 NOMUSIC "H_Ch1_BotanicGardens_A_amb" ID "H_Ch1_BotanicGardens_A"  ATTENUATION -3 QUIET  "H_Ch1_BotanicGardens_B_Qui"  ID "H_Ch1_BotanicGardens_B"  ATTENUATION -3    IX 00.00  IX 11.84  IX 28.64  IX 49.02  IX 82.77 ACTION "H_Ch1_BotanicGardens_B_Act"  ID "H_Ch1_BotanicGardens_B"  ATTENUATION -4.5  IX 00.00  IX 14.85  IX 45.66  IX 72.24  IX 103.24 NOMUSIC "H_Ch1_BotanicGardens_B_amb" ID "H_Ch1_BotanicGardens_B"  ATTENUATION -3 QUIET  "H_Ch1_BotanicGardens_C_Qui"  ID "H_Ch1_BotanicGardens_C"  ATTENUATION -3  IX 00.00  IX 11.84  IX 28.64  IX 49.02  IX 82.77 ACTION "H_Ch1_BotanicGardens_C_Act"  ID "H_Ch1_BotanicGardens_C"  ATTENUATION -3  IX 00.00  IX 14.85  IX 45.66  IX 72.24  IX 103.24 NOMUSIC "H_Ch1_BotanicGardens_C_amb" ID "H_Ch1_BotanicGardens_C"  ATTENUATION -3
 * BotanicGardens_A -  used by BotanicVillain_A+B, too
 * BotanicGardens_B -  used by BotanicVillain_C+D+E, too
 * BotanicGardens_C+D

QUIET  "H_Ch1_FortBlox_A_Qui"  ID "H_Ch1_FortBlox_A"  ATTENUATION -4.5  IX 00.00  IX 13.79  IX 30.20  IX 40.09  IX 68.92 ACTION "H_Ch1_FortBlox_A_Act"  ID "H_Ch1_FortBlox_A"  ATTENUATION -3    IX 00.00  IX 16.49  IX 56.48  IX 88.15  IX 105.38 NOMUSIC "H_Ch1_FortBlox_A_amb" ID "H_Ch1_FortBlox_A"  ATTENUATION -3 QUIET  "H_Ch1_FortBlox_B_Qui"  ID "H_Ch1_FortBlox_B"  ATTENUATION -4.5  IX 00.00  IX 13.79  IX 30.20  IX 40.09  IX 68.92 ACTION "H_Ch1_FortBlox_B_Act"  ID "H_Ch1_FortBlox_B"  ATTENUATION -3    IX 00.00  IX 16.49  IX 56.48  IX 88.15  IX 105.38 NOMUSIC "H_Ch1_FortBlox_B_amb" ID "H_Ch1_FortBlox_B"  ATTENUATION -3
 * FortBlox_A   -  used by FortBloxVillain_A, too
 * FortBlox_B+C -  used by FortBloxVillain_B+C+D, too




 * HERO - Chapter2

QUIET  "H_Ch2_RoofTops_A_Qui"  ID "H_Ch2_RoofTops_A"  ATTENUATION -3  IX 00.00  IX 15.00  IX 25.00  IX 35.00  IX 45.00 ACTION "H_Ch2_RoofTops_A_Act"  ID "H_Ch2_RoofTops_A"  ATTENUATION -3  IX 00.00  IX 13.54  IX 43.36  IX 77.00  IX 97.55 NOMUSIC "H_Ch2_RoofTops_A_amb" ID "H_Ch2_RoofTops_A"  ATTENUATION -3 QUIET  "H_Ch2_RoofTops_B_Qui"  ID "H_Ch2_RoofTops_B"  ATTENUATION -3  IX 00.00  IX 15.00  IX 25.00  IX 35.00  IX 45.00 ACTION "H_Ch2_RoofTops_B_Act"  ID "H_Ch2_RoofTops_B"  ATTENUATION -3  IX 00.00  IX 13.54  IX 43.36  IX 77.00  IX 97.55 NOMUSIC "H_Ch2_RoofTops_B_amb" ID "H_Ch2_RoofTops_B"  ATTENUATION -3
 * RoofTops_A
 * RoofTops_B+C

ACTION "H_Ch2_TheHarbour_A_Act"  ID "H_Ch2_TheHarbour_A"  ATTENUATION -3  IX 00.00  IX 28.58  IX 74.27  IX 107.85 IX 145.33 NOMUSIC "H_Ch2_TheHarbour_A_amb" ID "H_Ch2_TheHarbour_A"  ATTENUATION -3
 * TheHarbour_A+B+C - NO QUIET !!! (Chase) -  used by EvilHarbour, too

QUIET  "H_Ch2_Sewers_A_Qui"  ID "H_Ch2_Sewers_A"  ATTENUATION -3    IX 00.00  IX 19.66  IX 33.41  IX 47.30  IX 74.24 ACTION "H_Ch2_Sewers_A_Act"  ID "H_Ch2_Sewers_A"  ATTENUATION -4.5  IX 00.00  IX 26.78  IX 55.77  IX 83.26  IX 122.88 NOMUSIC "H_Ch2_Sewers_A_amb" ID "H_Ch2_Sewers_A"  ATTENUATION -3 QUIET  "H_Ch2_Sewers_D_Qui"  ID "H_Ch2_Sewers_D"  ATTENUATION -3    IX 00.00  IX 15.14  IX 53.23  IX 71.86  IX 99.26 ACTION "H_Ch2_Sewers_D_Act"  ID "H_Ch2_Sewers_D"  ATTENUATION -4.5  IX 00.00  IX 24.97  IX 78.32  IX 116.00 IX 155.08 NOMUSIC "H_Ch2_Sewers_D_amb" ID "H_Ch2_Sewers_D"  ATTENUATION -3
 * Sewers_A+B+C -  used by NastySewers_A+B, too
 * Sewers_D     -  used by NastySewers_C+D too

QUIET  "H_Ch2_Zoo_A_Qui"  ID "H_Ch2_Zoo_A"  ATTENUATION -3  IX 00.00  IX 11.84  IX 28.64  IX 49.02  IX 82.77 ACTION "H_Ch2_Zoo_A_Act"  ID "H_Ch2_Zoo_A"  ATTENUATION -3  IX 00.00  IX 14.85  IX 45.66  IX 72.24  IX 103.24 NOMUSIC "H_Ch2_Zoo_A_amb" ID "H_Ch2_Zoo_A"  ATTENUATION -3 QUIET  "H_Ch2_Zoo_C_Qui"  ID "H_Ch2_Zoo_C"  ATTENUATION -3  IX 00.00  IX 11.84  IX 28.64  IX 49.02  IX 82.77 ACTION "H_Ch2_Zoo_C_Act"  ID "H_Ch2_Zoo_C"  ATTENUATION -3  IX 00.00  IX 14.85  IX 45.66  IX 72.24  IX 103.24 NOMUSIC "H_Ch2_Zoo_C_amb" ID "H_Ch2_Zoo_C"  ATTENUATION -3 QUIET  "H_Ch2_Zoo_D_Qui"  ID "H_Ch2_Zoo_D"  ATTENUATION -3  IX 00.00  IX 11.84  IX 28.64  IX 49.02  IX 82.77 ACTION "H_Ch2_Zoo_D_Act"  ID "H_Ch2_Zoo_D"  ATTENUATION -3  IX 00.00  IX 14.85  IX 45.66  IX 72.24  IX 103.24 NOMUSIC "H_Ch2_Zoo_D_amb" ID "H_Ch2_Zoo_D"  ATTENUATION -3
 * Zoo_A+B (Snow)
 * Zoo_C (Jungle)
 * Zoo_D (Ship int.)

QUIET  "H_Ch2_Arctic_A_Qui"  ID "H_Ch2_Arctic_A"  ATTENUATION -3  IX 00.00  IX 16.05  IX 36.51  IX 46.80  IX 68.40 ACTION "H_Ch2_Arctic_A_Act"  ID "H_Ch2_Arctic_A"  ATTENUATION -3  IX 00.00  IX 18.56  IX 71.05  IX 103.63 IX 141.96 NOMUSIC "H_Ch2_Arctic_A_amb" ID "H_Ch2_Arctic_A"  ATTENUATION -3 QUIET  "H_Ch2_Arctic_D_Qui"  ID "H_Ch2_Arctic_D"  ATTENUATION -3  IX 00.00  IX 16.05  IX 36.51  IX 46.80  IX 68.40 ACTION "H_Ch2_Arctic_D_Act"  ID "H_Ch2_Arctic_D"  ATTENUATION -3  IX 00.00  IX 18.56  IX 71.05  IX 103.63 IX 141.96 NOMUSIC "H_Ch2_Arctic_D_amb" ID "H_Ch2_Arctic_D"  ATTENUATION -3
 * Arctic_A -  used by EvilArctic_A, too
 * Arctic_D




 * HERO - Chapter3

QUIET  "H_Ch3_ChemicalWorks_A_Qui"  ID "H_Ch3_ChemicalWorks_A"  ATTENUATION -3  IX 00.00  IX 15.76  IX 31.31  IX 47.08  IX 61.02 ACTION "H_Ch3_ChemicalWorks_A_Act"  ID "H_Ch3_ChemicalWorks_A"  ATTENUATION -3  IX 00.00  IX 32.41  IX 67.74  IX 94.03  IX 120.72 NOMUSIC "H_Ch3_ChemicalWorks_A_amb" ID "H_Ch3_ChemicalWorks_A"  ATTENUATION -3 QUIET  "H_Ch3_ChemicalWorks_B_Qui"  ID "H_Ch3_ChemicalWorks_B"  ATTENUATION -3  IX 00.00  IX 15.76  IX 31.31  IX 47.08  IX 61.02 ACTION "H_Ch3_ChemicalWorks_B_Act"  ID "H_Ch3_ChemicalWorks_B"  ATTENUATION -3  IX 00.00  IX 32.41  IX 67.74  IX 94.03  IX 120.72 NOMUSIC "H_Ch3_ChemicalWorks_B_amb" ID "H_Ch3_ChemicalWorks_B"  ATTENUATION -3 QUIET  "H_Ch3_ChemicalWorks_C_Qui"  ID "H_Ch3_ChemicalWorks_C"  ATTENUATION -3  IX 00.00  IX 15.76  IX 31.31  IX 47.08  IX 61.02 ACTION "H_Ch3_ChemicalWorks_C_Act"  ID "H_Ch3_ChemicalWorks_C"  ATTENUATION -3  IX 00.00  IX 32.41  IX 67.74  IX 94.03  IX 120.72 NOMUSIC "H_Ch3_ChemicalWorks_C_amb" ID "H_Ch3_ChemicalWorks_C"  ATTENUATION -3
 * ChemicalWorks_A
 * ChemicalWorks_B
 * ChemicalWorks_C


 * Fairground_A+B+C - USING FairgroundBad_A

ACTION	"H_Ch3_RooftopFlight_A_Act" ID "H_Ch3_RooftopFlight_A"  ATTENUATION -4.5  IX 00.00  IX 18.30  IX 47.55  IX 78.71  IX 94.37 NOMUSIC "H_Ch3_RooftopFlight_A_amb" ID "H_Ch3_RooftopFlight_A"  ATTENUATION -3
 * RooftopFlight_A+B+C - NO QUIET !!!

QUIET  "H_Ch3_Slums_A_Qui"  ID "H_Ch3_Slums_A"  ATTENUATION -3    IX 00.00  IX 18.94  IX 46.64  IX 91.14  IX 113.19 ACTION "H_Ch3_Slums_A_Act"  ID "H_Ch3_Slums_A"  ATTENUATION -4.5  IX 00.00  IX 37.51  IX 97.15  IX 135.94 IX 200.27 NOMUSIC "H_Ch3_Slums_A_amb" ID "H_Ch3_Slums_A"  ATTENUATION -3 QUIET  "H_Ch3_Slums_B_Qui"  ID "H_Ch3_Slums_B"  ATTENUATION -3    IX 00.00  IX 20.24  IX 42.10  IX 80.72  IX 101.00 ACTION "H_Ch3_Slums_B_Act"  ID "H_Ch3_Slums_B"  ATTENUATION -4.5  IX 00.00  IX 32.34  IX 53.93  IX 67.86  IX 94.99 NOMUSIC "H_Ch3_Slums_B_amb" ID "H_Ch3_Slums_B"  ATTENUATION -3 ACTION "H_Ch3_Slums_B_Disco"  ID "H_Ch3_Slums_B_Disco"  ATTENUATION -1 NOMUSIC "H_Ch3_Slums_B_amb"   ID "H_Ch3_Slums_B_Disco"  ATTENUATION -3 QUIET  "H_Ch3_Slums_C_Qui"  ID "H_Ch3_Slums_C"  ATTENUATION -3    IX 00.00  IX 38.36  IX 52.82  IX 92.04  IX 111.71 ACTION "H_Ch3_Slums_C_Act"  ID "H_Ch3_Slums_C"  ATTENUATION -4.5  IX 00.00  IX 17.62  IX 55.00  IX 74.32  IX 98.41 NOMUSIC "H_Ch3_Slums_C_amb" ID "H_Ch3_Slums_C"  ATTENUATION -3
 * Slums_A (ext.) -  used by EvilSlums_A, too
 * Slums_B+D (int.)
 * Slums_B_Disco (int.) - MUSIC_OTHER
 * Slums_C (ext.) -  used by EvilSlums_C, too

QUIET  "H_Ch3_Cathedral_A_Qui"  ID "H_Ch3_Cathedral_A"  ATTENUATION -3  IX 00.00  IX 15.99  IX 38.43  IX 45.74  IX 60.97 ACTION "H_Ch3_Cathedral_A_Act"  ID "H_Ch3_Cathedral_A"  ATTENUATION -3  IX 00.00  IX 28.92  IX 73.51  IX 99.02  IX 136.11 NOMUSIC "H_Ch3_Cathedral_A_amb" ID "H_Ch3_Cathedral_A"  ATTENUATION -3 QUIET  "H_Ch3_Cathedral_B_Qui"  ID "H_Ch3_Cathedral_B"  ATTENUATION -3  IX 00.00  IX 15.99  IX 38.43  IX 45.74  IX 60.97 ACTION "H_Ch3_Cathedral_B_Act"  ID "H_Ch3_Cathedral_B"  ATTENUATION -3  IX 00.00  IX 28.92  IX 73.51  IX 99.02  IX 136.11 NOMUSIC "H_Ch3_Cathedral_B_amb" ID "H_Ch3_Cathedral_B"  ATTENUATION -3
 * Cathedral_A
 * Cathedral_B+C -  used by EvilCathedral_A+B+C, too




 * VILLAIN - Chapter1

QUIET  "V_Ch1_EvilStreets_A_Qui"  ID "V_Ch1_EvilStreets_A"  ATTENUATION -3  IX 00.00  IX 08.09  IX 22.82  IX 39.39  IX 55.17 ACTION "V_Ch1_EvilStreets_A_Act"  ID "V_Ch1_EvilStreets_A"  ATTENUATION -3  IX 00.00  IX 58.90  IX 104.09 IX 151.56 IX 164.28 NOMUSIC "V_Ch1_EvilStreets_A_amb" ID "V_Ch1_EvilStreets_A"  ATTENUATION -3
 * EvilStreets_A
 * EvilStreets_B+C -  USING H_Ch1_GothamStreets_A

QUIET  "V_Ch1_EvilIceCream_A_Qui"  ID "V_Ch1_EvilIceCream_A"  ATTENUATION -3  IX 00.00  IX 15.63  IX 21.63  IX 26.86  IX 43.82 ACTION "V_Ch1_EvilIceCream_A_Act"  ID "V_Ch1_EvilIceCream_A"  ATTENUATION -3  IX 00.00  IX 22.01  IX 36.69  IX 51.47  IX 79.09 NOMUSIC "V_Ch1_EvilIceCream_A_amb" ID "V_Ch1_EvilIceCream_A"  ATTENUATION -3 QUIET  "V_Ch1_EvilIceCream_B_Qui"  ID "V_Ch1_EvilIceCream_B"  ATTENUATION -3  IX 00.00  IX 15.63  IX 21.63  IX 26.86  IX 43.82 ACTION "V_Ch1_EvilIceCream_B_Act"  ID "V_Ch1_EvilIceCream_B"  ATTENUATION -3  IX 00.00  IX 22.01  IX 36.69  IX 51.47  IX 79.09 NOMUSIC "V_Ch1_EvilIceCream_B_amb" ID "V_Ch1_EvilIceCream_B"  ATTENUATION -3
 * EvilIceCream_A -  used by Hero Factory_A, too
 * EvilIceCream_B+C+D -  used by Hero Factory_C+D, too


 * BotanicVillain_A+B   -  USING BotanicGardens_A
 * BotanicVillain_C+D+E -  USING BotanicGardens_B

QUIET  "V_Ch1_WayneVillain_A_Qui"  ID "V_Ch1_WayneVillain_A"  ATTENUATION -3  IX 00.00  IX 12.71  IX 33.73  IX 59.55  IX 78.33 ACTION "V_Ch1_WayneVillain_A_Act"  ID "V_Ch1_WayneVillain_A"  ATTENUATION -3  IX 00.00  IX 30.97  IX 69.57  IX 98.91  IX 132.97 NOMUSIC "V_Ch1_WayneVillain_A_amb" ID "V_Ch1_WayneVillain_A"  ATTENUATION -3 QUIET  "V_Ch1_WayneVillain_B_Qui"  ID "V_Ch1_WayneVillain_B"  ATTENUATION -3  IX 00.00  IX 12.71  IX 33.73  IX 59.55  IX 78.33 ACTION "V_Ch1_WayneVillain_B_Act"  ID "V_Ch1_WayneVillain_B"  ATTENUATION -3  IX 00.00  IX 30.97  IX 69.57  IX 98.91  IX 132.97 NOMUSIC "V_Ch1_WayneVillain_B_amb" ID "V_Ch1_WayneVillain_B"  ATTENUATION -3 ACTION "V_Ch1_WayneVillain_E_Disco"  ID "V_Ch1_WayneVillain_E_Disco"  ATTENUATION -1 NOMUSIC "V_Ch1_WayneVillain_A_amb"   ID "V_Ch1_WayneVillain_E_Disco"  ATTENUATION -3
 * WayneVillain_A+C+E
 * WayneVillain_B+D
 * WayneVillain_E_Disco -  MUSIC_OTHER


 * FortBloxVillain_A     -  USING FortBlox_A
 * FortBloxVillain_B+C+D -  USING FortBlox_B




 * VILLAIN - Chapter2

QUIET  "V_Ch2_Evil_Docks_A_Qui"  ID "V_Ch2_Evil_Docks_A"  ATTENUATION -4.5  IX 00.00  IX 34.25  IX 61.31  IX 78.72  IX 100.42 ACTION "V_Ch2_Evil_Docks_A_Act"  ID "V_Ch2_Evil_Docks_A"  ATTENUATION -4.5  IX 00.00  IX 33.82  IX 63.02  IX 91.30  IX 125.71 NOMUSIC "V_Ch2_Evil_Docks_A_amb" ID "V_Ch2_Evil_Docks_A"  ATTENUATION -3
 * Evil_Docks_A+B+C

QUIET  "V_Ch2_RoofBottoms_B_Qui"  ID "V_Ch2_RoofBottoms_B"  ATTENUATION -3  IX 00.00  IX 15.00  IX 25.00  IX 35.00  IX 45.00 ACTION "V_Ch2_RoofBottoms_B_Act"  ID "V_Ch2_RoofBottoms_B"  ATTENUATION -3  IX 00.00  IX 29.36  IX 63.00  IX 83.55  IX 106.44 NOMUSIC "V_Ch2_RoofBottoms_B_amb" ID "V_Ch2_RoofBottoms_B"  ATTENUATION -3
 * RoofBottoms_A -  USING RoofTops_A
 * RoofBottoms_B


 * EvilHarbour_A+B+C -  USING TheHarbour - NO QUIET !!! (Chase)


 * NastySewers_A+B -  USING Sewers_A

ACTION "H_Ch3_Slums_B_Disco"  ID "V_Ch2_NastySewers_A_Disco"  ATTENUATION -1 NOMUSIC "H_Ch2_Sewers_A_amb"  ID "V_Ch2_NastySewers_A_Disco"  ATTENUATION -3
 * NastySewers_A_Disco (int.) - MUSIC_OTHER


 * NastySewers_C+D -  USING Sewers_D

QUIET  "V_Ch2_EvilArctic_B_Qui"  ID "V_Ch2_EvilArctic_B"  ATTENUATION -3  IX 00.00  IX 16.05  IX 36.51  IX 46.80  IX 68.40 ACTION "V_Ch2_EvilArctic_B_Act"  ID "V_Ch2_EvilArctic_B"  ATTENUATION -3  IX 00.00  IX 18.56  IX 71.05  IX 103.63 IX 141.96 NOMUSIC "V_Ch2_EvilArctic_B_amb" ID "V_Ch2_EvilArctic_B"  ATTENUATION -3
 * EvilArctic_A -  USING Arctic_A
 * EvilArctic_B+C




 * VILLAIN - Chapter3

QUIET  "V_Ch3_FairgroundBad_A_Qui"  ID "V_Ch3_FairgroundBad_A"  ATTENUATION -3  IX 00.00  IX 12.27  IX 30.75  IX 50.38  IX 67.62 ACTION "V_Ch3_FairgroundBad_A_Act"  ID "V_Ch3_FairgroundBad_A"  ATTENUATION -3  IX 00.00  IX 15.76  IX 40.78  IX 63.75  IX 79.87 NOMUSIC "V_Ch3_FairgroundBad_A_amb" ID "V_Ch3_FairgroundBad_A"  ATTENUATION -3 QUIET  "V_Ch3_FairgroundBad_B_Qui"  ID "V_Ch3_FairgroundBad_B"  ATTENUATION -3  IX 00.00  IX 12.27  IX 30.75  IX 50.38  IX 67.62 ACTION "V_Ch3_FairgroundBad_B_Act"  ID "V_Ch3_FairgroundBad_B"  ATTENUATION -3  IX 00.00  IX 15.76  IX 40.78  IX 63.75  IX 79.87 NOMUSIC "V_Ch3_FairgroundBad_B_amb" ID "V_Ch3_FairgroundBad_B"  ATTENUATION -3
 * FairgroundBad_A+C -  used by Fairground_A+B+C, too
 * FairgroundBad_B

ACTION	"V_Ch3_Flight_A_Act" ID "V_Ch3_Flight_A"  ATTENUATION -4.5  IX 00.00  IX 22.35  IX 47.70  IX 73.21  IX 97.91 NOMUSIC "V_Ch3_Flight_A_amb" ID "V_Ch3_Flight_A"  ATTENUATION -3
 * Flight_A+B+C - NO QUIET !!!

QUIET  "V_Ch3_Gallery_A_Qui"  ID "V_Ch3_Gallery_A"  ATTENUATION -3  IX 00.00  IX 12.71  IX 33.73  IX 59.55  IX 78.33 ACTION "V_Ch3_Gallery_A_Act"  ID "V_Ch3_Gallery_A"  ATTENUATION -3  IX 00.00  IX 20.43  IX 54.79  IX 102.58 IX 128.17 NOMUSIC "V_Ch3_Gallery_A_amb" ID "V_Ch3_Gallery_A"  ATTENUATION -3
 * Gallery_A+B+C

QUIET  "V_Ch3_EvilSlums_D_Qui"  ID "V_Ch3_EvilSlums_D"  ATTENUATION -3    IX 00.00  IX 38.36  IX 52.82  IX 92.04  IX 111.71 ACTION "V_Ch3_EvilSlums_D_Act"  ID "V_Ch3_EvilSlums_D"  ATTENUATION -4.5  IX 00.00  IX 17.62  IX 55.00  IX 74.32  IX 98.41 NOMUSIC "V_Ch3_EvilSlums_D_amb" ID "V_Ch3_EvilSlums_D"  ATTENUATION -3
 * EvilSlums_A (ext.) -  USING Slums_A
 * EvilSlums_C (ext.) -  USING Slums_C
 * EvilSlums_D (ext.)


 * EvilCathedral_A+B+C -  USING Cathedral_B






 * CutScenes

PATH "Audio\_CutScenes\"	; prefixes CutScene track names



CUTSCENE "Ident_WB_Batman"  ID "Ident_WB_Batman"  ATTENUATION -3
 * Warner Bros. / Batman Ident



CUTSCENE "Main_Intro"  ID "Main_Intro"  ATTENUATION -1
 * Main Intro



CUTSCENE "Batboat"      ID "Batboat"      ATTENUATION -3 CUTSCENE "Batmobile"    ID "Batmobile"    ATTENUATION -3 CUTSCENE "Batwing"      ID "Batwing"      ATTENUATION -3 CUTSCENE "JokerCopter"  ID "JokerCopter"  ATTENUATION -3 CUTSCENE "PenguinSub"   ID "PenguinSub"   ATTENUATION -3 CUTSCENE "TwoFaceVan"   ID "TwoFaceVan"   ATTENUATION -3
 * HUB Vehicles (in "Batcave" Cut folder)




 * CHAPTERS

CUTSCENE "Chapter1_Intro"  ID "Chapter1_Intro"  ATTENUATION -3 CUTSCENE "Chapter1_Outro"  ID "Chapter1_Outro"  ATTENUATION -3
 * Chapter1

CUTSCENE "Chapter2_Intro"  ID "Chapter2_Intro"  ATTENUATION -3 CUTSCENE "Chapter2_Outro"  ID "Chapter2_Outro"  ATTENUATION -3
 * Chapter2

CUTSCENE "Chapter3_Intro"  ID "Chapter3_Intro"  ATTENUATION -3 CUTSCENE "Chapter3_Outro"  ID "Chapter3_Outro"  ATTENUATION -3
 * Chapter3




 * HERO - Chapter1

CUTSCENE "GothamStreets_Intro"     ID "GothamStreets_Intro"     ATTENUATION -3 CUTSCENE "GothamStreets_B_Midtro"  ID "GothamStreets_B_Midtro"  ATTENUATION -3 CUTSCENE "GothamStreets_Outro"     ID "GothamStreets_Outro"     ATTENUATION -3
 * 1_GothamStreets
 * WHAT'S THIS FOR ???
 * CUTSCENE "GothamStreets_OutroBox"  ID "GothamStreets_OutroBox"  ATTENUATION -3

CUTSCENE "Factory_Intro"   ID "Factory_Intro"   ATTENUATION -3 CUTSCENE "Factory_Midtro"  ID "Factory_Midtro"  ATTENUATION -3 CUTSCENE "Factory_Outro"   ID "Factory_Outro"   ATTENUATION -3
 * 2_Factory

CUTSCENE "StreetsChase_Intro"     ID "StreetsChase_Intro"     ATTENUATION -3 CUTSCENE "StreetsChase_D_Midtro"  ID "StreetsChase_D_Midtro"  ATTENUATION -3 CUTSCENE "StreetsChase_Outro"     ID "StreetsChase_Outro"     ATTENUATION -3
 * 3_StreetsChase

CUTSCENE "BotanicGardens_Intro"   ID "BotanicGardens_Intro"   ATTENUATION -3 CUTSCENE "BotanicGardens_Midtro"  ID "BotanicGardens_Midtro"  ATTENUATION -3 CUTSCENE "BotanicGardens_Outro"   ID "BotanicGardens_Outro"   ATTENUATION -3
 * 4_BotanicGardens

CUTSCENE "FortBlox_Intro"     ID "FortBlox_intro"     ATTENUATION -3 CUTSCENE "FortBlox_C_Midtro"  ID "FortBlox_C_Midtro"  ATTENUATION -3 CUTSCENE "FortBlox_Midtro"    ID "FortBlox_Midtro"    ATTENUATION -3 CUTSCENE "FortBlox_Outro"     ID "FortBlox_Outro"     ATTENUATION -3
 * 5_FortBlox
 * WHAT'S THIS FOR ???
 * CUTSCENE "FortBlox_intro1Box"  ID "FortBlox_intro1Box"  ATTENUATION -3




 * HERO - Chapter2

CUTSCENE "RoofTops_Intro"     ID "RoofTops_Intro"     ATTENUATION -3 CUTSCENE "RoofTops_C_Midtro"  ID "RoofTops_C_Midtro"  ATTENUATION -3 CUTSCENE "RoofTops_Outro"     ID "RoofTops_Outro"     ATTENUATION -3
 * 1_RoofTops - AWAIT NEW - non-BTAS Music ones !!!

CUTSCENE "TheHarbour_Intro"   ID "TheHarbour_Intro"   ATTENUATION -3 CUTSCENE "TheHarbour_Midtro"  ID "TheHarbour_Midtro"  ATTENUATION -3 CUTSCENE "TheHarbour_Outro"   ID "TheHarbour_Outro"   ATTENUATION -3
 * 2_TheHarbour

CUTSCENE "Sewers_Intro"   ID "Sewers_Intro"   ATTENUATION -3 CUTSCENE "Sewers_Midtro"  ID "Sewers_Midtro"  ATTENUATION -3 CUTSCENE "Sewers_Outro"   ID "Sewers_Outro"   ATTENUATION -3
 * 3_Sewers

CUTSCENE "Zoo_Intro"   ID "Zoo_Intro"   ATTENUATION -3 CUTSCENE "Zoo_Midtro"  ID "Zoo_Midtro"  ATTENUATION -3 CUTSCENE "Zoo_Outro"   ID "Zoo_Outro"   ATTENUATION -3
 * 4_Zoo

CUTSCENE "Arctic_Intro"     ID "Arctic_Intro"     ATTENUATION -3 CUTSCENE "Arctic_D_Midtro"  ID "Arctic_D_Midtro"  ATTENUATION -3 CUTSCENE "Arctic_Outro"     ID "Arctic_Outro"     ATTENUATION -3
 * 5_Arctic




 * HERO - Chapter3

CUTSCENE "ChemicalWorks_Intro"     ID "ChemicalWorks_Intro"     ATTENUATION -3 CUTSCENE "ChemicalWorks_C_Midtro"  ID "ChemicalWorks_C_Midtro"  ATTENUATION -3 CUTSCENE "ChemicalWorks_Outro"     ID "ChemicalWorks_Outro"     ATTENUATION -3
 * 1_ChemicalWorks

CUTSCENE "Fairground_Intro"   ID "Fairground_Intro"   ATTENUATION -3 CUTSCENE "Fairground_Midtro"  ID "Fairground_Midtro"  ATTENUATION -3 CUTSCENE "Fairground_Outro"   ID "Fairground_Outro"   ATTENUATION -3
 * 2_Fairground

CUTSCENE "RoofTopFlight_Intro"   ID "RoofTopFlight_Intro"   ATTENUATION -3 CUTSCENE "RooftopFlight_Midtro"  ID "RoofTopFlight_Midtro"  ATTENUATION -3 CUTSCENE "RoofTopFlight_Outro"   ID "RoofTopFlight_Outro"   ATTENUATION -3
 * 3_RooftopFlight

CUTSCENE "Slums_Intro"   ID "Slums_Intro"   ATTENUATION -3 CUTSCENE "Slums_Midtro"  ID "Slums_Midtro"  ATTENUATION -3 CUTSCENE "Slums_Outro"   ID "Slums_Outro"   ATTENUATION -3
 * 4_Slums

CUTSCENE "Cathedral_Intro"     ID "Cathedral_Intro"     ATTENUATION -3 CUTSCENE "Cathedral_Midtro"    ID "Cathedral_Midtro"    ATTENUATION -3 CUTSCENE "Cathedral_A_Midtro"  ID "Cathedral_A_Midtro"  ATTENUATION -3 CUTSCENE "Cathedral_C_Midtro"  ID "Cathedral_C_Midtro"  ATTENUATION -3 CUTSCENE "Cathedral_Outro"     ID "Cathedral_Outro"     ATTENUATION -3
 * 5_Cathedral




 * VILLAIN - Chapter1

CUTSCENE "EvilStreets_Intro"  ID "EvilStreets_Intro"  ATTENUATION -3 CUTSCENE "EvilStreets_Outro"  ID "EvilStreets_Outro"  ATTENUATION -3
 * 01_EvilStreets

CUTSCENE "EvilIceCream_Intro"  ID "EvilIceCream_Intro"  ATTENUATION -3 CUTSCENE "EvilIceCream_Outro"  ID "EvilIceCream_Outro"  ATTENUATION -3
 * 2_EvilIceCream

CUTSCENE "BotanicVillain_Intro"  ID "BotanicVillain_Intro"  ATTENUATION -3 CUTSCENE "BotanicVillain_Outro"  ID "BotanicVillain_Outro"  ATTENUATION -3
 * 3_BotanicVillain

CUTSCENE "WayneVillain_Intro"  ID "WayneVillain_Intro"  ATTENUATION -3 CUTSCENE "WayneVillain_Outro"  ID "WayneVillain_Outro"  ATTENUATION -3
 * 4_WayneVillain

CUTSCENE "FortBloxVillain_Intro"  ID "FortBloxVillain_Intro"  ATTENUATION -3 CUTSCENE "FortBloxVillain_Outro"  ID "FortBloxVillain_Outro"  ATTENUATION -3
 * 5_FortBloxVillain




 * VILLAIN - Chapter2

CUTSCENE "Evil_Docks_Intro"  ID "Evil_Docks_Intro"  ATTENUATION -3 CUTSCENE "Evil_Docks_Outro"  ID "Evil_Docks_Outro"  ATTENUATION -3
 * 1_Evil_Docks

CUTSCENE "RoofBottoms_Intro"     ID "RoofBottoms_Intro"     ATTENUATION -3 CUTSCENE "RoofBottoms_A_Midtro"  ID "RoofBottoms_A_Midtro"  ATTENUATION -3 CUTSCENE "RoofBottoms_Outro"     ID "RoofBottoms_Outro"     ATTENUATION -3
 * 2_RoofBottoms

CUTSCENE "EvilHarbour_Intro"   ID "EvilHarbour_Intro"   ATTENUATION -3 CUTSCENE "EvilHarbour_Midtro"  ID "EvilHarbour_Midtro"  ATTENUATION -3 CUTSCENE "EvilHarbour_Outro"   ID "EvilHarbour_Outro"   ATTENUATION -3
 * 3_EvilHarbour

CUTSCENE "NastySewers_Intro"  ID "NastySewers_Intro"  ATTENUATION -3 CUTSCENE "NastySewers_Outro"  ID "NastySewers_Outro"  ATTENUATION -3
 * 4_NastySewers

CUTSCENE "EvilArctic_Intro"  ID "EvilArctic_Intro"  ATTENUATION -3 CUTSCENE "EvilArctic_Outro"  ID "EvilArctic_Outro"  ATTENUATION -3
 * 5_EvilArctic




 * VILLAIN - Chapter3

CUTSCENE "FairgroundBad_Intro"   ID "FairgroundBad_Intro"   ATTENUATION -3 CUTSCENE "FairgroundBad_Midtro"  ID "FairgroundBad_Midtro"  ATTENUATION -3 CUTSCENE "FairgroundBad_Outro"   ID "FairgroundBad_Outro"   ATTENUATION -3
 * 1_FairgroundBad

CUTSCENE "Flight_Intro"     ID "Flight_Intro"     ATTENUATION -3 CUTSCENE "Flight_C_Midtro"  ID "Flight_C_Midtro"  ATTENUATION -3 CUTSCENE "Flight_Outro"     ID "Flight_Outro"     ATTENUATION -3
 * 2_Flight

CUTSCENE "Gallery_Intro"  ID "Gallery_Intro"  ATTENUATION -3 CUTSCENE "Gallery_Outro"  ID "Gallery_Outro"  ATTENUATION -3
 * 3_Gallery

CUTSCENE "EvilSlums_Intro"    ID "EvilSlums_Intro"    ATTENUATION -3 CUTSCENE "EvilSlums_MidtroD"  ID "EvilSlums_MidtroD"  ATTENUATION -3 CUTSCENE "EvilSlums_Outro"    ID "EvilSlums_Outro"    ATTENUATION -3
 * 4_EvilSlums

CUTSCENE "EvilCathedral_Intro"  ID "EvilCathedral_Intro"  ATTENUATION -3 CUTSCENE "EvilCathedral_Outro"  ID "EvilCathedral_Outro"  ATTENUATION -3
 * 5_EvilCathedral



CUTSCENE "GameOutro"  ID "GameOutro"
 * Game Outro




 * end