Glossary of common terms

This glossary contains official terms, plus common slang terms used by the modding community.

Contents: # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

 * Anakin Vader - Anakin Skywalker (Darth Vader), the Darth Vader character in the original two Lego Star Wars games and TCS whom uses Anakin's animations instead of Vader's. He also has a different head and face.
 * Anims - Animations.

B

 * Bob - the randomized jedi in Jedi Battle, whom use the GenericJedi skeleton. Not to be confused with Jedi Bob.
 * B.U.L.G. (pron. "Bulge" or "Ball G") - Better UVs Lando General.

D

 * DATs - DAT files

F

 * F&I - Fixes and Improvements, a mod project for TCS by Bario the Weird

G

 * GSC, GHG - file formats used to store 3D models, as well as sometimes the textures they use

H

 * Han Indy - the "Indiana Jones" in TCS whom uses Han Solo's animations

L

 * LB1 - Lego Batman 1 (The Videogame)
 * LB1:R - Lego Batman 1: Remastered, a mod project lead by Alub.
 * LB:RS, more commonly LB1 rescored - Lego Batman Rescored, a mod project for LB1 by SirYodaJedi
 * LB2 - Lego Batman 2: DC Super Heroes
 * LB3 - Lego Batman 3: Beyond Gotham
 * LIJ1 - Lego Indiana Jones 1 (The Original Adventures)
 * LIJ2 - Lego Indiana Jones 2: The Adventures Continue
 * LSWI, LSW1 - Lego Star Wars I (The Video Game)
 * LSWII, LSW2 - Lego Star Wars II: The Original Trilogy
 * LSWIII, LSW3 - Lego Star Wars III: The Clone Wars

M

 * Mesh - Polygon mesh. A single polygonal object, of which a 3D model may contain multiple.
 * Mesh importing - replacing a mesh with a brand new mesh from an external source
 * Mesh swapping - Replacing a mesh for one character with that of another character

R

 * Reloaded II - General-purpose mod loader, required for some mods

S

 * Skinned mesh - a mesh which deforms when animations are applied to it
 * Static mesh - a mesh which does not deform when animations are applied to it
 * Spaceman - Becky Blastingoff, a scrapped astronaut character in the original two Lego Star Wars games and TCS based upon the Lego Space line

T

 * TCR - Lego Star Wars: The Complete Roster, a mod project for TCS originally started by 5h3i1ah (then known as K1d_5h31d0n) which aims to add all the unused characters back to the game, as well as feature various bugfix and QoL improvements. Currently on hiatus.
 * TCS - Lego Star Wars: The Complete Saga
 * TCS:R - The Complete Saga: Remastered, a mod project for TCS lead by Hazel which aims to modernize the game's aesthetics, starting with character designs.
 * TCS:UE - The Complete Saga: Ultimate Edition, a mod project by Jacko that will feature improvements to the game such as additional content, bug fixes, new characters, updated level lighting, and many other changes.
 * TCS black - off-black. Due the the simplistic lighting engine used in earlier Lego games, it is common to choose a greyer shade of black, as #000000 (jet black) tends to not show up well. What shade of black to use is inconsistent, even in vanilla, although they are generally within a few bits of #202020.
 * TCW - Lego Star Wars III: The Clone Wars, or the TV show it is based upon
 * TEBR (pron. "teh-bur") - Lego Batman: The Expanded Bat-Roster, a mod project for LB1 by JustNathan which aims to add all the unused characters back to the game, as well as feature various bugfix and QoL improvements.
 * TFA - Lego Star Wars: The Force Awakens, or the movie it is based upon
 * TRE - Lego Indiana Jones: The Roster Expanded, a mod project for LIJ1 started by LegoRunnerKid which aims to add all the unused characters back to the game, as well as feature various bugfix and QoL improvements.
 * TSS - Lego Star Wars: The Skywalker Saga

U

 * UVs - UV maps

V

 * Venk - Peter Venkman, PhD, a prominent inside meme figure in the community