Music in Lego Star Wars II

This page documents information about Lego Star Wars II's music files.

Lego Star Wars II, like Lego Star Wars I and Bionicle Heroes, decompresses its music into .wgt files during installation. These WGT files are actually just regular WAV files, and can be modified by changing their extension appropriately.

music.txt
music.txt is equivalent in function to later games' MUSIC.CFG, and similar in fuction to even later games' TRACKS.CFG and SOUNDEVENTSTREAMS.CFG. Nonetheless, the syntax is different, as can be seen below. Notable limitations are the inability to change volume and a lack of fade-in cues for quiet tracks.
 * Music.TXT -  Coded by John Hodskinson  -  Master edited by David Whittaker - Please DO NOT CHANGE !


 * PROJECT -  Lego Star Wars Trilogy (LSW2)


 * Main Music

music "Titles" music "StatusScreen" music "Ep4_EndCredits" music "Ep5_EndCredits" music "Ep6_EndCredits"
 * music "Credits2m"




 * Old LSW in-game Music - NEEDED For PSP (and PS2 testing, thereof)

music "Ep1_7_Quiet" music "Ep1_7_Action" music "Ep1_7_Ambience" quiactpair "Ep1_7_Quiet" "Ep1_7_Action"   00.00  32.40  64.25  93.35  118.35 quiambpair "Ep1_7_Quiet" "Ep1_7_Ambience"
 * Maul

music "Ep2_5_Quiet" music "Ep2_5_Action" music "Ep2_5_Ambience" quiactpair "Ep2_5_Quiet" "Ep2_5_Action"   00.00  14.60  60.75  71.50  79.50 quiambpair "Ep2_5_Quiet" "Ep2_5_Ambience"
 * Dooku

music "Ep3_6_Action" music "Ep3_6_Ambience" quiambpair "Ep3_6_Action" "Ep3_6_Ambience"
 * Vader




 * Music + Ambiences


 * Ep4
 * Ep4
 * Ep4

music "Qui_BR_Tantive" music "Act_BR_Tantive" music "amb_BR_Tantive" quiactpair "Qui_BR_Tantive" "Act_BR_Tantive"  00.00  09.95  28.50  46.00  57.70 quiambpair "Qui_BR_Tantive" "amb_BR_Tantive"



music "Qui_Tatooine" music "Act_Tatooine" music "amb_Tatooine" quiactpair "Qui_Tatooine" "Act_Tatooine"  00.00  11.50  26.99  35.29  40.49 quiambpair "Qui_Tatooine" "amb_Tatooine"
 * For generic Tatooine (outside)

music "Qui_Tatooine_B" music "Act_Tatooine_B" music "amb_Tatooine_B" quiactpair "Qui_Tatooine_B" "Act_Tatooine_B"  00.00  11.50  26.99  35.29  40.49 quiambpair "Qui_Tatooine_B" "amb_Tatooine_B"
 * For Tatooine_B (inside SandCrawler)



music "Qui_Mos_A" music "Qui_Mos_B" music "Qui_MosAlley" music "Qui_MosCant1" music "Qui_MosCant2" music "Qui_MosHangar"

music "Act_Mos_A" music "Act_Mos_B" music "Act_MosAlley" music "Act_MosCant" music "Act_MosHangar"

music "amb_Mos" music "amb_MosAlley" music "amb_MosCant" music "amb_MosHangar"

quiactpair "Qui_Mos_A"     "Act_Mos_A"      00.00  25.84  41.39  63.36  80.60 quiactpair "Qui_Mos_B"     "Act_Mos_B"      00.00  17.37  36.73  66.78  83.68 quiactpair "Qui_MosAlley"  "Act_MosAlley"   00.00  25.84  41.39  63.36  80.60 quiactpair "Qui_MosCant1"  "Act_MosCant"    00.00  24.93  42.84  58.92  89.89 quiactpair "Qui_MosCant2"  "Act_MosCant"    00.00  24.93  42.84  58.92  89.89 quiactpair "Qui_MosHangar" "Act_MosHangar"  00.00  19.75  39.90  46.75  55.65

quiambpair "Qui_Mos_A"     "amb_Mos" quiambpair "Qui_Mos_B"     "amb_Mos" quiambpair "Qui_MosAlley"  "amb_MosAlley" quiambpair "Qui_MosCant1"  "amb_MosCant" quiambpair "Qui_MosCant2"  "amb_MosCant" quiambpair "Qui_MosHangar" "amb_MosHangar"



music "Qui_DS_Rescue" music "Act_DS_Rescue" music "amb_DS_Rescue" quiactpair "Qui_DS_Rescue" "Act_DS_Rescue"  00.00  10.98  38.91  58.46  86.76 quiambpair "Qui_DS_Rescue" "amb_DS_Rescue"



music "Qui_DS_Escape" music "Act_DS_Escape" music "amb_DS_Escape" quiactpair "Qui_DS_Escape" "Act_DS_Escape"  00.00  18.47  33.56  50.64  67.90 quiambpair "Qui_DS_Escape" "amb_DS_Escape"




 * For DeathStarBattle_ABC (surface) - VEHICLE - No Quiet

music "Act_DSB_Appr" music "amb_DSB" quiambpair "Act_DSB_Appr"  "amb_DSB"




 * For DeathStarBattle_D (trench) - VEHICLE - No Quiet

music "Act_DSB_Trench" quiambpair "Act_DSB_Trench" "amb_DSB"




 * For DeathStarBattle_D (shield generator gone) - VEHICLE - No Quiet

music "Act_DSB_ShieldGone" quiambpair "Act_DSB_ShieldGone" "amb_DSB"


 * Ep5
 * Ep5
 * Ep5


 * For HothBattle_ACDE (outside) - VEHICLE - No Quiet

music "Act_HothBattle_ACDE" music "amb_HothBattle_ACDE" quiambpair "Act_HothBattle_ACDE" "amb_HothBattle_ACDE"


 * For HothBattle_B   (inside)  - VEHICLE - No Quiet

music "Act_HothBattle_B" music "amb_HothBattle_B" quiambpair "Act_HothBattle_B" "amb_HothBattle_B"




 * For HothEscape_ABC (inside)

music "Qui_HothEscape_ABC" music "Act_HothEscape_ABC" quiactpair "Qui_HothEscape_ABC" "Act_HothEscape_ABC" 00.00  20.18  34.18  46.98  65.80 quiambpair "Qui_HothEscape_ABC" "amb_HothBattle_B"


 * For HothEscape_D (outside)

music "Qui_HothEscape_D" music "Act_HothEscape_D" music "amb_HothEscape_D" quiactpair "Qui_HothEscape_D" "Act_HothEscape_D" 00.00  17.74  33.06  43.74  56.65 quiambpair "Qui_HothEscape_D" "amb_HothEscape_D"




 * For Act_AstChase_ABC (space) - VEHICLE - No Quiet

music "Act_AstChase_ABC" quiambpair "Act_AstChase_ABC" "amb_DS_Rescue"


 * For Act_AstChase_D  (space w/ StarDests)  - VEHICLE - No Quiet

music "Act_AstChase_D" quiambpair "Act_AstChase_D" "amb_DS_Rescue"


 * For Act_AstChase_Cave  (Monster Mouth)  - VEHICLE - No Quiet

music "Act_AstChase_Cave" music "amb_AstChase_Cave" quiambpair "Act_AstChase_Cave" "amb_AstChase_Cave"




 * For Dagobah_ABCE (forest)

music "Qui_Dagobah_ABCE" music "Act_Dagobah_ABCE" music "amb_Dagobah_ABCE" quiactpair "Qui_Dagobah_ABCE" "Act_Dagobah_ABCE" 00.00  09.52  18.57  31.76  36.26 quiambpair "Qui_Dagobah_ABCE" "amb_Dagobah_ABCE"


 * For Dagobah_D (caves)

music "Qui_Dagobah_D" music "Act_Dagobah_D" music "amb_Dagobah_D" quiactpair "Qui_Dagobah_D" "Act_Dagobah_D" 00.00  14.23  31.60  50.38  74.02 quiambpair "Qui_Dagobah_D" "amb_Dagobah_D"




 * For CloudCity_Trap (all inside)

music "Qui_CC_Trap" music "Act_CC_Trap" music "amb_CC_Trap" quiactpair "Qui_CC_Trap" "Act_CC_Trap"  00.00  15.32  29.58  46.53  56.37 quiambpair "Qui_CC_Trap" "amb_CC_Trap"




 * For CloudCity_Escape_A (inside)

music "Qui_CC_Escape_A" music "Act_CC_Escape_A" quiactpair "Qui_CC_Escape_A" "Act_CC_Escape_A"  00.00  33.08  60.37  90.27  124.45 quiambpair "Qui_CC_Escape_A" "amb_CC_Trap"


 * For CloudCity_Escape_BC (outside)

music "Qui_CC_Escape_BC" music "Act_CC_Escape_BC" music "amb_CC_Escape_BC" quiactpair "Qui_CC_Escape_BC" "Act_CC_Escape_BC"  00.00  33.08  60.37  90.27  124.45 quiambpair "Qui_CC_Escape_BC" "amb_CC_Escape_BC"


 * EP6
 * EP6
 * EP6


 * For JabbasPalace_A (outside)

music "Qui_Jabbas_A" music "Act_Jabbas_A" quiactpair "Qui_Jabbas_A" "Act_Jabbas_A"  00.00  05.85  15.84  22.83  34.27 quiambpair "Qui_Jabbas_A" "amb_Tatooine"


 * For JabbasPalace_BD (inside)

music "Qui_Jabbas_BD" music "Act_Jabbas_BD" music "amb_Jabbas_BDE" quiactpair "Qui_Jabbas_BD" "Act_Jabbas_BD"  00.00  12.88  28.60  42.53  65.57 quiambpair "Qui_Jabbas_BD" "amb_Jabbas_BDE"


 * For JabbasPalace_E (inside + Rancor)

music "Act_Jabbas_E" quiambpair "Act_Jabbas_E" "amb_Jabbas_BDE"
 * music "Qui_Jabbas_E"
 * quiactpair "Qui_Jabbas_E" "Act_Jabbas_E"  00.00  11.51  19.78  30.46  36.68
 * quiambpair "Qui_Jabbas_E" "amb_Jabbas_BDE"


 * For Sarlacc/Jabba Disco Room

music "Act_GamorrDisco" quiambpair "Act_GamorrDisco" "amb_Jabbas_BDE"




 * For Sarlacc_Pit_A (outside)

music "Act_Sarlacc_A" quiambpair "Act_Sarlacc_A" "amb_Tatooine"
 * music "Qui_Sarlacc_A"
 * quiactpair "Qui_Sarlacc_A" "Act_Sarlacc_A"  00.00  14.60  27.49  35.60  53.06
 * quiambpair "Qui_Sarlacc_A" "amb_Tatooine"


 * For Sarlacc_Pit_B (inside)

music "Qui_Sarlacc_B" music "Act_Sarlacc_B" quiactpair "Qui_Sarlacc_B" "Act_Sarlacc_B"  00.00  15.04  32.27  54.45  70.82 quiambpair "Qui_Sarlacc_B" "amb_Tatooine"


 * For Sarlacc_Pit_C (outside)

music "Act_Sarlacc_C" quiambpair "Act_Sarlacc_C" "amb_Tatooine"
 * music "Qui_Sarlacc_C"
 * quiactpair "Qui_Sarlacc_C" "Act_Sarlacc_C"  00.00  15.20  22.56  35.42  46.46
 * quiambpair "Qui_Sarlacc_C" "amb_Tatooine"




 * For SpeederChase (Endor Forest)

music "Qui_SpeederChase" music "Act_SpeederChase" music "amb_EndorForest" quiactpair "Qui_SpeederChase" "Act_SpeederChase"  00.00  19.56  41.69  68.09  90.95 quiambpair "Qui_SpeederChase" "amb_EndorForest"




 * For EndorBattle (Endor Forest)

music "Qui_EndorBattle_ABC" music "Act_EndorBattle_ABC" quiactpair "Qui_EndorBattle_ABC" "Act_EndorBattle_ABC"  00.00  11.63  23.84  43.16  69.07 quiambpair "Qui_EndorBattle_ABC" "amb_EndorForest"


 * For EndorBattle (Endor Bunker)

music "Qui_EndorBattle_D" music "Act_EndorBattle_D" music "amb_EndorBunker" quiactpair "Qui_EndorBattle_D" "Act_EndorBattle_D"  00.00  13.69  32.59  46.55  63.00 quiambpair "Qui_EndorBattle_D" "amb_EndorBunker"




 * For EmperorFight (inside DS2)

music "Qui_EmperorFight" music "Act_EmperorFight" music "amb_DSB_Int" quiactpair "Qui_EmperorFight" "Act_EmperorFight"  00.00  12.70  32.13  62.60  80.41 quiambpair "Qui_EmperorFight" "amb_DSB_Int"




 * For DeathStar2Battle_A (outside DS2) - VEHICLE - No Quiet

music "Act_DS2B_A" quiambpair "Act_DS2B_A" "amb_DSB"


 * For DeathStar2Battle_BC   (inside DS2 piping) - VEHICLE - No Quiet

music "Act_DS2B_BC" quiambpair "Act_DS2B_BC" "amb_DSB_Int"


 * For DeathStar2Battle_D    (inside DS2 Reactor/Beam) - VEHICLE - No Quiet

music "Act_DS2B_D" quiambpair "Act_DS2B_D" "amb_DS_Escape"


 * For DeathStar2Battle_EFG    (inside DS2 piping) - VEHICLE - No Quiet

music "Act_DS2B_EFG" quiambpair "Act_DS2B_EFG" "amb_DSB_Int"




 * For Bonus Level (END) LegoLand

music "Qui_Bonus" music "Act_Bonus" music "amb_Bonus" quiactpair "Qui_Bonus" "Act_Bonus"  00.00  14.11  37.61  53.91  64.64 quiambpair "Qui_Bonus" "amb_Bonus"




 * -- CutScenes  --


 * Ep4

cutscene "BlockadeRunner_Intro" cutscene "BlockadeRunner_Midtro" cutscene "BlockadeRunner_Outro" cutscene "BlockadeRunner_OutroA"

cutscene "Tatooine_Intro" cutscene "Tatooine_Outro"

cutscene "MosEisley_Intro" cutscene "MosEisley_Midtro" cutscene "MosEisley_Outro"

cutscene "DeathStarRescue_Intro" cutscene "DeathStarRescue_Midtro" cutscene "DeathStarRescueOutro"

cutscene "DeathstarEscape_Intro" cutscene "DeathstarEscape_Outro"

cutscene "DeathStarBattle_Intro" cutscene "DeathStarBattle_Midtro" cutscene "DeathStarBattle_Midtro_inga" cutscene "DeathStarBattle_Outro"

cutscene "Episode4Ending"


 * Ep5

cutscene "HothBattle_Intro" cutscene "HothBattle_Outro"

cutscene "HothEscape_Intro" cutscene "HothEscape_Outro"

cutscene "AsteroidChase_Intro" cutscene "AsteroidChase_Midtro" cutscene "AsteroidChase_Outro"

cutscene "Dagobah_Intro" cutscene "Dagobah_Midtro1" cutscene "Dagobah_Midtro2" cutscene "Dagobah_Outro"

cutscene "CloudCityTrap_intro" cutscene "CloudCityTrapOutro"

cutscene "CloudCityEscape_Intro" cutscene "CloudCityEscape_Midtro" cutscene "CloudCityEscape_Outro"

cutscene "Episode5Ending"


 * Ep6

cutscene "SpeederChase_Intro" cutscene "SpeederChase_Outro"

cutscene "JabbasPalace_Intro" cutscene "JabbasPalace_Midtro1" cutscene "JabbasPalace_Midtro2" cutscene "JabbasPalace_Outro"

cutscene "SarlaccPit_Intro" cutscene "SarlaccPit_Midtro" cutscene "SarlaccPit_Midtro2" cutscene "SarlaccPit_Outro"

cutscene "EndorBattle_Intro" cutscene "EndorBattle_Outro"

cutscene "EmperorFight_Intro" cutscene "EmperorFight_Outro"

cutscene "DeathStar2Battle_Intro" cutscene "Deathstar2battle_midtro" cutscene "Deathstar2battle_outro"

cutscene "Episode6_Ending"


 * Old LSW CutScenes - NEEDED For PSP (and PS2 testing, thereof)

cutscene "Ep1_DarthMaulIntro" cutscene "Ep1_DarthMaulOutro"

cutscene "Ep2_DookuIntro" cutscene "Ep2_DookuFight" cutscene "Ep2_DookuYodaArr" cutscene "Ep2_DookuOutro"

cutscene "Ep3_VaderIntro" cutscene "Ep3_VaderFight1" cutscene "Ep3_VaderFight2" cutscene "Ep3_VaderOutroShort" cutscene "Ep3_VaderOutroExtended"


 * end